Can't find what you're looking for? Use our feedback widget on the right to request more information. You must accept cookies from learn.foundry.com and disable any ad-blockers to provide feedback.
Here are the changes relevant to developers. See Help > Documentation from the Nuke menu bar or www.thefoundry.co.uk/products/nuke/developers/100/ndkdevguide/appendixc/index.html for more information.
Additionally, node Class() names occasionally change between major releases. While these changes do not affect legacy scripts, you may not get the results you were expecting if a node class has been modified. The toolbars.py file, used to create Nuke's node toolbar, contains all the current node class names and is located in /plugins/nukescripts/ for reference.As an example, between Nuke 9 and Nuke 10, the CameraShake node Class() changed from CameraShake2 to CameraShake3. In the toolbars.py file for the two releases, the entries for the CameraShake node appear as follows:m.addCommand("CameraShake", "nuke.createNode(\"CameraShake2\")", icon="CameraShake.png")m.addCommand("CameraShake", "nuke.createNode(\"CameraShake3\")", icon="CameraShake.png")
Tags: .cat file, 3D gizmo, 3D workflow, A.I.R. plugins, ACES 1.2, AI, AIR, annotation, artificial intelligence, beta, Blackmagic RAW, Blender, camera, CAT, CLF, codec, collaboration, ColorLookUp, compositing, copy and paste nodes, copy and paste sequences, copy and paste soft effects, CopyCat, create new Cryptomatte inside Nuke, Cryptomatte, CTF, cube map, custom machine learning model, Editorial, Encryptomatte, environment map, Foundry Live 2021, GPU-accelerated, HdStorm, Houdini, HROX, Hydra Viewer, Hydra viewport, Inference, Katana, Linux, live link, live link to Unreal Engine, LUT, machine learning, macOS, marker removal, matte ID, Maya, monitor out, new features, node graph, nuke, Nuke 13, Nuke 13.0, Nuke 13.1, Nuke Indie, Nuke Indie 13.1, Nuke Studio, Nuke Studio 13.1, NukeX, NukeX 13.1, OCIO, OCIO 2, OpenColorIO, OpenColorIO 2, price, PyTorch, release date, rig removal, rotate gizmo, rotopaint, rotoscoping, scale gizmo, SDK, second display, second monitor, shake to disconnect, shot review, Soft Effect, system requirements, TCP/IP, timeline, train your own neural network, transform gizmo, UE4, UE5, Universal Scene Description, Unpremult, Unreal Engine, Unreal Engine 5, Unreal Reader, USD, USD extension, use second monitor without SDI card, vfx, viewport preview, viewport rendering, visual effects, Windows
While many companies monitor torrent swarms for unauthorized sharing, it appears that Foundry prefers a more straightforward approach, by analyzing data sent back from the computers of alleged pirates and then making an approach, which includes an offer to settle for hard cash. 2b1af7f3a8